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Monster
Experience
Monster experience in Diablo 2 works on a similar
system to the one used by many other popular RPGs. In Diablo 2, a character who
is within 5 levels of the monster's level will receive full experience for it.
Killing a monster further away from your level will result in a smaller
experience gain, as many in the Stress Test have seen. This works on both sides,
so a level 1 killing a level 10 monster such as Blood Raven will actually
receive very little experience. This is to keep low level characters from
tagging along with characters who are much higher in level. There aren't enough
high level monsters in the Stress Test to learn about the lower side of the
experience curve, but the higher side is summed up below:
- At six levels above, you get ~80% of the total
experience
- At seven levels above, you get ~60% of the total
experience
- At eight levels above, you get ~40% of the total
experience
- At nine levels above, you get ~22.5% of the total
experience
- At ten or more levels above, you get 5% rounded down
of the total experience
Unique monsters, including special ones like Corpsefire
and Coldcrow, are worth 5x as much exp and are 3 levels higher than their
regular counterparts. Champions are worth 3x as much exp and are 2 levels higher
than their regular counterparts. Since Dark Rangers are normally worth 54
experience, Coldcrow is worth 270 experience, making her and any other Dark
Ranger uniques the largest experience-givers in the Stress Test. However, Blood
Raven is higher level and therefore she gives more experience to characters
level 14 and above. We've gone to great lengths to fill out a table of the
experience that you gain for killing monsters in the Stress Test. If there are
more players in the game, these values will increase, but their relative ratios
will stay the same.
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So
there were that many people came!
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